UNIVERSITY SOLO PROJECT
LOOP DE
LOOP
An infinitely-looping 3D animated stickman skateboard course.
A looping render made using Cinema 4D. All models were made by me.
The stickman was created using Adobe Illustrator and After Effects.
This render was a great first foray into 3D animation and all the skills that come with it - 3D animation, modeling, lighting, materials, etc.
Optimising the Project
When creating the project, I made many optimisations to keep render times low - especially considering all the advanced rendering techniques used (AO, GI, displacement maps etc)
Animating the Skateboard Course
Animating the skateboard and skater was somewhat of a challenge, since C4D’s timeline preview isn’t quite in realtime.
Lighting the Environment
Setting up a lighting rig. I had one radial tungsten light in in the middle of the environment, and a series of less intense white lights lighting up the various environment details. This was so I could control the light intensity in each ‘area’.
Materials
I decided to use a colour palette typical to satisfying render loops, using some nods to the 80s art style I was inspired by. This included including some floating abstract shapes and a light green wash light from the left at all times.
Sound Design and Post Production
In the post prod stage I ensured the white stickman was clearly visible at all times, including against the white floors, by keyframing a masked copy of the video with adjusted contrast over the original when needed.