CLIENT WORK


GRITTY GLITCH TITLE CARDS
A set of 4 gritty, glitchy, title cards inspired by prehistoric computer graphics. Created for a YouTuber client.
Warning: flashing lights.
An experiment in pre-rendered graphics.
I wanted to use my knowledge in 3D software (in this case, Blender) to create a simple 3D rendered output, and then experiment with turning this output into a stylistic set of title cards for a YouTube client using After Effects.
A Striking Set of Cards
An experiment in pre-rendered graphics.
I wanted to use my knowledge in 3D software (in this case, Blender) to create a simple 3D rendered output, and then experiment with turning this output into a stylistic set of title cards for a YouTube client using After Effects.
The 3D Component
I began by sourcing public-domain models for each title card on Sketchfab, and then creating a very simple animations using these models. Each animation was rendered with a simple matt white material, and strong lights to highlight all the micro details – an important step for the After Effects stage of the process.
Crunching the Renders into 'pixels'
The first step in After Effects was to pixelate each render to a low resolution, and then map each pixel to one of four 20x20px compositions depending on the brightness (value). This creates the low-res effect seen in each title card. This was done using the Extract, Mosaic, and CC RepeTile effects.
Post Production
Then, I added some text, other graphics, and an immersive moving background to each title card. Finally, some more effects (CC Glow and Noise) were added to make the cards feel a lot more ‘real’ – like looking at an ancient computer monitor. This completes the look and feel of the title cards, giving them that signature gritty feel. I also played around with the visibility of each layer, making them ‘glitch’ in and out of visibility.






